Things changed after the initial 1-hour creation


I built the original thing in 1 hour for the Game Dev Club at UW Spring 2024 game jam. I started 15 minutes before demos/showcases, and then presented last.

However, I have made some changes since then. This is what was done.

It took about an hour to get things configured for Android export (installing stuff, setting up keystore, etc. etc.)

I also added tilt controls which are active on the Android version.

Finally, I fixed the duke duck's collision. It was on the wrong layer. Now the dukes duke it out with you, so duck.

Happy playing!

Get Beat Duck

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